Hello! Welcome to the first installment of my video devlog series! In the first episode, we talk about the 5 main resources, Food, Mud, Reeds, Logs, and Bamboo. We take a look at how to acquire each one and how each resource is replenished naturally. Of course there are technologies you can get to increase your access to these resources and others. In addition to using these resources for basic buildings, and making basic units, you can also use these resources in production buildings to generate more complex resources, further unlocking available technology and advancing your culture further. Enough reading, let's watch! This videos will be published on Patreon a week or 2 in advance, before being published here, so if you want to take an early look at the videos, check out the action over there! Let me know what you think of the new format and what I can do to improve!
I'm always open to feedback and criticism and willing to take every comment into consideration. Have a wonderful day.
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Erik RempenI create, design and develop video games I'm interested in playing. Archives:
Missions Production Buildings Making Wakes The Beastmaster Basic Units Basic Resources The Fire System Presentation Re-Imagined Creating Water Cliffside Stairs Watchtowers Melee and Ranged Units Unit Organization Farming Carrying Ladders Weather and "Seasons" Technology Ladders and Elevation landmasses Structure Design Animating 2D units in a 3D world Setting the Theme Setting the Focus |