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Devlog 1: Basic Resources

6/25/2020

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Hello! 
Welcome to the first installment  of my video devlog series!

In the first episode, we talk about the 5 main resources, Food, Mud, Reeds, Logs, and Bamboo. We take a look at how to acquire each one and how each resource is replenished naturally. Of course there are technologies you can get to increase your access to these resources and others. 

In addition to using these resources for basic buildings, and making basic units, you can also use these resources in production buildings to generate more complex resources, further unlocking available technology and advancing your culture further. 

Enough reading, let's watch!
This videos will be published on Patreon a week or 2 in advance, before being published here, so if you want to take an early look at the videos, check out the action over there!
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Let me know what you think of the new format and what I can do to improve!
I'm always open to feedback and criticism and willing to take every comment into consideration.
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Have a wonderful day.
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    Erik Rempen

    I create, design and develop video games I'm interested in playing.

    Archives:​
    Early Access
    Kickstarter

    Missions
    Production Buildings
    Making Wakes
    The Beastmaster
    Basic Units
    Basic Resources
    The Fire System
    Presentation
    Re-Imagined
    ​Creating Water
    ​
    Cliffside Stairs
    Watchtowers
    ​
    Melee and Ranged Units
    Unit Organization
    Farming
    ​Carrying Ladders
    ​Weather and "Seasons"
    Technology
    ​Ladders and Elevation
    landmasses
    Structure Design
    Animating 2D units in a 3D world
    ​Setting the Theme
    Setting the Focus
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